Rdr2 grainy shadows reddit I noticed that setting graphics to low fixed the grain, so I started slowly turning things on/up and seeing what caused the grain. Click "Add Filter" and find "Sharpness" and set it to 25% with 5% ignore film grain Imo it makes the game look much clearer and sharper and gets ride of the weird graininess in shadows and slightly blurry background look. Especially since it is an option that will use resources to essentially just make ALL shadows look worse, (when it's said to only help smooth out distant shadows) I mean just look at it : Ultra shadows Ultra shadows + Ultra soft shadows My The shadow around the crosshair. 50 for sharpening and ignore film grain doesn't seem to have an effect, maybe because the game has no film grain. Up to 2% perf gain, If only there was a way to play the ps4 version and not the ps4 pro. reReddit: Top posts of December 11, 2019. Shadows are also killer and same with water physics. TAA Medium, Resolution Scaling 2x (4k) Obviously this is just a small example, but make note of the shadows on the rear of the horse. But to achieve 60 I needed DLSS so the hair, again, broken. High/medium looks quite grainy. xml with notepad and change to Vulkan and have TAA on medium. Endure and survive! For the ideal browsing experience, use old. its just extremely good, the lighting of the moon at night, the post I’m late asf here, but I use AMD so I use Radeon Image Sharpening, FXAA and MSAA 2x to balance it out because the sharpening is strong as a mf, for me TAA blurs the sharpening out completely so I disable it, it looks good for me at the Theres other technology that simulates this, like PCSS, but the performance impact is astronomical. Up to ~2% perf gain with them off. I saw quite a lot of shadows like that one. Looks like it's Screen Space Reflections Quality. xml. FineSharp was designed for heavy duty sharpening like this, and it Contact shadows are always grainy, especially with hair, but they can be improved by turning off FSR/DLSS. Only the "cinematic" mode provided some relief, but still looked like garbage. reddit. Also highly recommend turning off other types of sharpening and using the nvidia scaling sharpening which can be assured in the overlay once enabled in the nvidia settings. Im playing rdr2 and Im having problems rendering. It made surfaces look grayed out of blurred out. Welcome to /r/PCRedDead - The reddit community for the PC version of Red Dead Redemption & Red Dead Online Fix the grainy shadows by turning off soft shadows . (This update came like January 2021) since then, the shadows have looked awful when o play. Turns out 294K subscribers in the RDR2 community. So if you need the frames set it to off. So its much clearer and Do not use the sharpen under the "Details" filter. EDIT: I thought you were new to RDR2 but I was wrong, judging from your posts. Following this post's advice, I messed with the graphics settings that can be turned off. Much worse then this picture shows. Now with a 4090 desktop I must say: 4K, 1. All other lighting options are maxed out and other than "ignore film grain" i literally have nothing else to try to fix this BS. The first thing I do before playing any game (never Reddit community for discussing and sharing content relating to Red Dead Redemption 2 & Red Dead Online. Yes "TAA reduces jaggies", but it doesn't affect shadow quality. It is worse than it looks in the screenshots because they are View community ranking In the Top 1% of largest communities on Reddit. TRENDING THREADS. (grainy) shadows or The shadows in this game look pretty grainy for me. It might not look like much but when I move the camera I can see every single grass shadow shimmering because the shadow texture is so grainy comments sorted by Best Top New Controversial Q&A Add a Comment. I noticed all the grainy look of the game disappeared. It’s almost insane. I had the same issue. Marcy above just mentioned how soft I haven't been able to play The Isle for about a year or more because of an update that made my game look like it got released in 2007. Edit: Found this post about RDR2 and soft shadows, so I went searching for the equivalent in CP77. Now what remains is that hair textures. Im playing on 3440x1440 with most settings to ultra. Not to mention how hard it is to look at. Any game recommendations like RDR2? The volumetric fog, lighting, screen space ambient, the long shadows that cover huge mountains, how the lighting changes dynamically with the clouds just like in real life, the shadows and how lighting realistically bounces off to the shadows creating ambient lighting. Like everything is out of focus and hazy. Turning off soft shadows seems to help a lot despite the fact that some of the shadows still look weird hah But maybe it's the game problem. Go to control panel, application settings, RDR2 (add it to list if it is not there), Grainy shadows/ Reflections on xbox series X Issue I searched this issue up to see if anyone had seen stuff like this and the results were pretty much what i was seeing but it was all on pc so it was a lot easier to fix. I started cranking everything up to ultra to try and make it look good. Turn off Soft shadows. Or check it out in the app stores and while TAA looks the best in RDR2 it fails to sharpen all surfaces and leaves a strange blur effect. This will be a significant framerate hit, unfortunately. I played rdr2 on my ps4 pro but I had to go pull out my og ps4 because it looked better on ps4 than ps4 pro. Im playing 1080p ultra, max settings but plants at around 50metres just turn Up all of a It didn't just fix the flickering, the exact fine detail of everything looks sooooo much better now, all the hair and horses' skin, fabrics, edges of all objects, bushes, even god rays, fog, and some of the darker shadows in small closed spaces, bloom and shining / glowing objects - no idea how, I'm wondering if DLSS is too intelligent for its Reddit community for discussing and sharing content relating to Red Dead Redemption 2 & Red Dead Online. TAA Medium. Or check it out in the app stores TOPICS. Volumetric apparently doesn't hurt all that much. The og ps4 version is a native 1080p. News Gaming industry insiders say cutting-edge graphics cost too much to make for AAA I've been messing with my settings for a while now and no matter what I do these grainy shadows just won't go away, reflections are grainy as well. Soft Shadows: Off Grass Shadows: Low Long Shadows: Off Full Resolution SSAO: Off Water Refraction Quality: Low Water Reflection Quality: Medium Water Physics Quality: 2 TAA Sharpening: Any Motion Blur: Any Reflection MSAA: Off Geometry Level of Detail: 0 Grass Level of Detail: 1 Tree Quality: High I personally use the TAA blur fix mod (TAA high, FXAA off, and zero in-game TAA sharpening) with a touch of image sharpening through ReShade. Medium and low are very blocky, blurry Welcome to /r/PCRedDead - The reddit community for the PC version of Red Dead Redemption & Red Dead Online Members Online • goo69698 Soft shadows doesn't fix the issue it just makes it worse because the shadows are grainy then. Thank you. How to fix soft shadows in rdr 2 and the HBO series. RDR2 has shadows that look amazing in that regard with little performance impact but, sometimes they can appear grainy. Get the Reddit app Scan this QR code to download the app now. Grainy, spotted shadows on PC? Anyone else get grainy, dotted like shadows sometimes, between illuminated textures and shadowed textures? It looks weirds, like it Enjoy your time in RDR2! I started it in May last year, I played it very inconsistently, but here I am almost a year later, and I still haven’t finished it. It's the same as in GTAV and long shadows were needed when a car's headlights should cast shadows. LinkedIn Reddit Tumblr WhatsApp Email Share Link. Possibly a sharpness issue but I've tried different settings ingame, monitor and readon software without success. (The shadows around the wheel mostly are extremely grainy Get the Reddit app Scan this QR code to download the app now. RDR2 works with TAA in mind (see tree leaves as an example) so you need that enabled. Anyone know why? Using a hisense UHD TV, system is PS5. Or check it out in the app stores but as the title says I've got grainy shadows and trees and the edges are blocky. Very grainy/chequered shadows in MH Rise PC . New comments cannot be posted. The Reddit home for PlayStation 5 - your hub PS5 news and discussion. com for this subreddit. Recently got a PS5 and I went to fire up RDR2. The 1080 is still a solid 1440p/100 FPS+ GPU for many games from the past 5 years, but in RDR2 it'll still struggle to maintain 1440p/locked 60 FPS using hardware unboxed's settings. Also make sure Soft Shadows are turned off (they're also bugged) and, im not entirely sure how this effects blur in particular but, set parallax occlusion mapping to ultra. I went to adjust the HDR settings in-game, and my "game" mode settings were crazy. Open settings. Started with a laptop, 3070. xml I finally managed to get a stable framerate, but these grainy patches on characters and surfaces show up almost all the time and I can't pin-point which exact setting to change in order to make them look better. At least I don't see some. I’ve reinstalled the game several times, but the bug persists and ruins my immersion in the game. It also seems to affect hair in some games and to create some weird grainy lines around edges. The sun rays look grainy, the clouds look grainy, the hair looks grainy, my horse's coat looks grainy, fog The TAA is terrible and even if sharpened with NVIDIA tools, the shadows around foliage and hair look grainy and fake. You could try setting that higher or testing with the other For some reason, under certain lighting, the image begins to look grainy. I mean terrible blurryness textures don’t look nice from a short distance,and on top of that game looks All the rest is low or medium. The finishing touch would be switching off soft shadows to eliminate bad looking grainy shadows, and add just a little bit of sharpness with nvidia geforce. Soft shadows needs to be deactivated or put to ultra if your computer can manage, the in between looks bad In my Nvidia control panel I set the low latency mode to ultra and power management to maximum perf for rdr2. I read a lot of forums, steam topics, youtube videos etc, but not found a solution. The flickering grainy noise is on the transition between an object to another (mostly from a near objectiv to the backround). Soft Shadows Ultra. Otherwise go for Ultra. The shadows looked really good. Reddit is dying due to terrible leadership from CEO /u/spez. thats what shadows look in this game somehow When I first started playing this game 2020 on Xbox one. Soft shadows is what I noticed I was getting really grainy shadows and reflections as well as ghosting, similar to what I and many people experienced in RDR2. Soft shadows were everywhere. After that, put soft shadows on ultra or disabled, don’t stay in the 257K subscribers in the RDR2 community. I'm not sure if this is a problem with the game, the pro, or my tv. That's the View community ranking In the Top 1% of largest communities on Reddit. I had the same issue going on in RDR2, then I found the soft shadows setting in the graphics settings and turned them off. I finally completed 100% and all achievements in RDR2. Only lost like 1 - 2 fps. This is only on a 24" 1080p monitor I am certain the effects are even more drastic on higher resolutions. . Or check it out in the app stores grainy image, jagged edges and ghosting in every game. Skip to main content Also tried tinkering around with all the shadow options in the game, tried changing from VULKAN to DX12 but nothing seems to help. Still, have a There's a couple parts where he runs past fences. 266K subscribers in the RDR2 community. Thought id make a post for this because ive helped a number of people with this issue now and making a post may be helpful for others. Water reflection: you definitely want that on high. But when you turn TAA on, the shadow has no pixelation issue. The fix, assuming you have a fairly decent GPU, is to change the resolution scale to 1. try having a poke through those or possibly replace WhyEm’s timecycles with the ones from VESTIGIA (if you still want to keep the WhyEm’s colour-scheme) bc this make the night almost pitch black which is what i think you’re wanting from Shadow Quality: High Far Shadow Quality: High Screen Space Ambient Occlusion: High resolution is the most important factor in how RDR2 looks and it looks far better than "pretty good" at 4k with optimized settingsimo that is. 35-0. /r/RedDeadRedemption - A subreddit dedicated to Red Dead Redemption & Red Dead Redemption 2, developed by Rockstar Games, the creators behind the Grand Theft Auto series. Lower resolutions make the game look fucking ugly. I did mess with the TV visual settings and made the in game sharpness setting max, so that might have something to do with it. Blurry textures: Blurry textures are caused by TAA, which subjectively is the best Aliasing solution in the game compared to others. So, TAA and tweak the TAA sharpen to find the right balance. Shadow Quality: High Far Shadow Quality: Ultra SSAO: Ultra I play with values between 0. Played through the snow with no shadow issues, messed around with taa/fxaa and now this happened. What settings am I missing? and the optimization on PC for RDR2 is pretty crap in general like I’m getting 50FPS max in the heartlands with a 2700X and 2060 Super soooooo let me know if RDR2 PC Shadow Flicker Issue (Using Vulkan) - Any Fix? Bug / Issue The (un)official home of #teampixel and the #madebygoogle lineup on Reddit. Grass Shadows: Adjusts shadow quality on tiny grass shadows. To my disappointment the game looksstrange. Long shadows: you might want them because they really look great in sunset and sunrise. Please Pixelated/Grainy Shadows in Games Question Hey guys! I just wanna ask, is there a fix for this? I experience this issue in a variety of games. I’ve tried to adjust the settings of shadows, SSAO, TAA, FXAA, MSAA, Fullscreen and Borderless, but nothing helped. I think that helix mod let us to disable sharpening in future. Get support, learn new information, and hang out in the subreddit dedicated to Pixel, Nest, Chromecast, the Assistant, and a few more things from Google. It looks blurry as fuck. Essentially it's the game trying to fake shadows at a distance where typically the regular shadow rendering system (cascaded shadow maps) wouldn't have any. Never had this problem anywhere else in the But, I’ve noticed grainy, pixelated shadows, weird things in sunset lighting, lots of clipping, and a generally more buggy experience. You can also use sharpening in the NVidia control panel to make the game look better. This is what Soft Shadows can look like in larger areas of the game when casting on the landscape, and is only fixed by having TAA enabled. MH Rise I'm having an issue where no matter what my settings are there's something wrong with how the shadows are being generated, to the point they're distracting me from the gameplay. 25x or 1. Would love input from people who have the game if they have this On rdr2 I have noticed that textures/images on the horse's tails and peoples hair look grainy/pixled and have absolutly no idea how to fix it. Turning off screen space reflections and shadows fixes it but then the game just looks bad anyway so that's not really a good fix. Or check it out in the app stores I'm playing RDR2 on PS5 on a 4k display. Managed to "fix" that shadow my turning on TAA. Thanks though Reply reply Generally, I would describe it as a failure to correctly render lights, shadows, and reflections. 250 I started playing first day of early access before the Nvidia update, and noticed it right away. trying any and all combinations of shadow settings, messing with the in-game sharpening tools, applying and switching different settings back and forth and all that. Everything became crystal clear, sharp textures and Welcome to /r/PCRedDead - The reddit community for the PC version of Red Dead Redemption & Red Dead Online Building shadows, clouds, fog, all other kinds of particles flickering etc. Computer Type: Desktop GPU: AMD Radeon RX 5700XT CPU: RYZEN 5 2600 6 CORE 12 THREADS Motherboard: Asus B350F Gaming, with Bios Version 5603 RDR2's TAA implementation is so aggressive that standard, low cost methods like lumasharpen, GPU sharpening, and in-game sharpening are just not enough below 4k. How to get rid of these grainy "shadows"? After tweaking a lot of settings in-game and in the system. Now, it’s possible I just have very rose colored and romantic memories of playing the game 5 years ago and it’s the same issue of how I remember playing San Andreas as a kid on ps2 and how it looks now. And Soft Shadows: High Grass Shadows: Medium/Low Long Shadows: Off Full Resolution SSAO: Off Water Refraction Quality: High Water Reflection Quality: Medium Water Physics Quality: 1/6 Resolution Scale: Off TAA Sharpening: Off Motion Blur: On Shadows High, Soft Shadows Off. From grass blades to the face and so on. Is there a solution for this? Therefore, I believe the oversharpening is caused by either DLSS's implementation affecting RDR2 negatively uniquely, or RDR2's pre-existing TAA reliance inhibiting DLSS to act properly. Low quality objects right in front of you, weird shadows on objects and For some reason, under certain lighting, the image begins to look grainy. So, just now getting a copy of Rdr2 again after having my ps4 stolen, and noticing that it is Extremely blurry on ps5 compared when the sun is shinning - you can see weird ''grain'' on the trees and grass (in the distance) faces are not that clean, especially in the cutscenes its very noticeable For reference I am using mixed of high/ultra settings with TAA - medium (max sharpening), resolution 1080p & render resolution 5/4 = x1. Reshade or not, it still looks the same. Internet Culture (Viral) Amazing; reason I jumped to pc was RDR2 to begin with. Reddit community for discussing and sharing content relating to Red Dead Redemption 2 & Red Dead Online. Locked post. It's definitely an issue with the implementation of AA and Soft Shadows. Tried various different settings from serching across the net. So when i play rdr2 the game looks very pixelated on trees or far away things making the game look bad anyone got a fix on this i tried tweaking nvidia and game settings but nothing . These weird shadows appear for me when I have a sharpen tool set to a high value. I'm running it on Most of my settings are on ultra, why do shadows etc look so grainy?? The author of this topic has marked a post as the answer to their question. Please read our rules before submitting Cross-post from RDR2 sub. But that makes the entire game look But GET THIS i had the same problems with RDR2 aswell ! untill somebody on Reddit said to either turn SOFT SHADOWS completley to the fullest or just turn it off. tested it out, turning off soft shadows and having high or ultra shadows just makes the game look better and runs smoother as well. ttubehtnitahwtahw1 Reddit . But, as I've stated I am incredibly new to this scene and I expect you all to take my opinion with a grain of salt. Note: Reddit is dying due to terrible leadership from CEO Turn off Soft shadows. exe. yeah I really can't stand how bad hair & manes look in cutscenes and im determined to fix it before continuing with the story ;-; but im so happy you managed to figure it out and can enjoy your game to the fullest, rdr2 is such a beautiful game!!!!! and thanks again c: I turned them off at first, but that gives shadows hard edges. I just reinstalled RDR2 (PC) and I've noticed some weird glitches with the shadows of grass and the bowstring. Once I turned the damned thing off it was like night and day. Or check it out in the app stores Why are the textures so grainy looking? It looks just like the outer worlds does, in this regard. The image sharpening I added cleans up all of the remaining blur. At least it SHOULDN'T. Ok so rdr2 broke the 4th wall last night. It worked fixed it there but MW doesnt have that ffing option i dont get it Get the Reddit app Scan this QR code to download the app now. Reducing peak brightness to the lowest possible level still produced a way overblown image, and increasing "paper white" to maximum did nothing to help the virtually black shadows. 25 upscale Reddit community for discussing and sharing content relating to Red Dead Redemption 2 & Red Dead Online. Then I tried Ultra and it's spot on. Thanks to the people of reddit. Period. Darker Colors looking grainy and all that, tried anything ingame ( not anything outside the game)Playing with a GTX 1050 TIPls help I hate this Use TAA in the in game options for RDR2, anything else looks terrible. Its to do with all the timecycle files (apart from the 4 timecycle_mods, leave those alone) that control the darkness of night and vignette etc. Ok, TAA is a giving, you need that. Best example of this is when you're standing in the area south east of Strawberry looking through your binoculars at the Great Plains area. Metro Exodus and some older games like GR: Wildlands and AC: Odyssey also still put my GTX 1080 in it's place with sub-60 FPS when trying to run 1440p/maxed. Any fixes ? It is shadows if that wasn't obvious already, SSAO blurs shadow edges in that grainy way unless I am mistaken. I tried messing with the Particle Quality and Soft Shadows settings and testing all versions of DLSS but nothing worked, thankfully switching from DX12 to Welcome to /r/PCRedDead - The reddit community for the PC version of Red Dead Redemption & Red Dead Online but RDR2 was absolutely designed for 4K resolution. Game looking grainy/ pixelized in high settings on PC . If you have NVidia, you're in luck. Instances in RDR2 are obviously more rare, but I'd leave them on. Go to Documents>Rockstar Games>RDR2>Settings> and delete everything from there except settings. It does a terrible job, looks even worse, and hits performance hugely. Everything appeared sharp. Shadows on trees and other objects flicker all the time so it's really painful to look at it for long. tl;dr: Trees and some other textures really blurry/pixelated, nothing seems to fix it. Consider joining r/PlayStation for your daily dose of memes, screenshots, and other casual discussion. The mod itself eliminates the horrible smearing in motion and overall makes the TAA sharper. Then rockstar made an update regarding some visual settings that you could change only on PC or Xbox series x. We talk about it with my co-worker, Is there way to get rid of grainy shadows when your going through a shadow into a light source you get this ultra grainy shadow casted on the character its getting annoying. This is the place for most things Pokémon on Reddit—TV shows, video games, toys, trading cards, you name it! Get the Reddit app Scan this QR code to download the app now. Members Online I found the best fisherman in all of Lemoyne. There is a grain of permanent film in the game but no option to remove it, it's not my game that is at the wrong resolution but a graphic choice tell me. 308K subscribers in the RDR2 community. Are my settings messed up or something? Sharpness on my tv is turned up and the HDR on the game is turned on. The frame rate is a very stable 30, I'm really enjoying it View community ranking In the Top 5% of largest communities on Reddit. definitely worth it I had a trouble with the graphics in game, exactly the grainy shadows. The sun rays look grainy, the clouds look grainy, the hair looks grainy, my horse's coat looks grainy, fog effects look grainy, etc. For me Nvidia sharpening Soft Shadows: Softens up shadow edges as it's farther away. Objects will Actually have a 18 votes, 12 comments. I tried: -Turning off soft shadow and/or long shadows (no change) What you're seeing is known as screen space shadows. The shadows are grainy because is the one s version, nothing you can do about that. I’ve searched on r/PCRedDead about the "Shadow Flickering Bug", but none of the solutions suggested worked for me. Especially with how grainy it is. Or check it out in the app stores RDR2 anyone? And this remake of 4 is rivalling the next gen port too (little oversharpen,but its playable,for grainy shadows ,disable Contact Shadows in option. I have the problem that there is like a flickering noise (grainy dots) on nearly every object edge (For example on the hat of arthur). I have an issue where shadows from trees are showing up heavily pixelated when they are projected onto Arthur Morgan. Hair looks really bad, especially up close in cut scenes, clothing is always very grainy and glitchy. is it only shadows? because yes. I played GTA V before this and that was clear as crystal. Is it just because of the system/the result of a PS5 running a PS4 game? Maybe just the graphics of the game? I'm currently playing rdr2 on my series s and it looks good, resolution aside, any other problems like the colors should be on your screen side. Use the separate "Sharpen" filter instead under its own category, not the one under "Details". Clarity is also not going to increase sharpness or reduce blur; it just increase the contrast between blacks and whites, making shadows and highlights "pop" more. When I have my settings maxed, with TAA off, the shadows behind the fence are extremely blocky and pixelated, it looks like a glitch. It's personal preference on how you want shadows to look. I know FOR A FACT the graphics are worse. 307K subscribers in the RDR2 community. Share The system is more than capable of 1080p for RDR2 (my 1050ti held a little over 35fps on high settings) but were stuck using the awful One S Turn off Soft shadows. It’s an amazing game, an absolute masterpiece. Pixelated Shadows RDR2 . There's always something somewhere in a cutscene missing, flashing, skipping, glitching out, shadow movements that are very rough in transition. 5x with TAA on Medium (high is bugged, never use it) and then increase the TAA sharpening to a level you're happy with. Click here to jump to that post. From what I see in some Youtube videos people have quite smooth shining hairs while in my game it looks a bit hmm grainy? It's like hair is on medium or low settings. Or check it out in the app stores awful hair and grainy shadows DISCUSSION Locked post.
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