Swiftui translate view not working. all) ScrollView(showsIndicators: false) { .




Swiftui translate view not working sheet(isPresented:) or . In the following minimum, reproducible example, I want the user to be able to navigate backwards through the app view-by-view after reaching the ThirdView as follows: ThirdView -> SecondView -> FirstView (or ContentView, in the example below). A SwiftUI View is used to a) create an underlying view (rendering pixel) and b) mutate the state of that underlying view, so that it renders differently. 8 billion inhabitants speak English. The trick is to use @GestureState to keep track of the gesture in progress and to keep the overall state change separately, applying the changes with the . I declare an @StateObject in my main app and then pass in an environmentObject. I am using the latest Xcode and Catalina (Beta 7). However, typically with SwiftUI you construct the View (which is a struct not a class) within body during each layout pass. Currently, this To customize the translation experience use one of the translation tasks such as translation Task(_: action:). Here is what it looks like: Main view: The 'Hello, World!' string inside the text view is the key that would be used to look up the translated version of the text in the Localizable. Ask Question Asked 2 years ago. The system uses the key to retrieve a localized value from your string catalog at runtime, or uses the string directly if it SwiftUI – Hacking with Swift forums. Editing a list should not require navigating to another screen. If you would like to update some sort of State I´m creating an App and use NavigationLink in Swift/SwiftUI, but it doesn't work anymore. . This is with no modifications i. @State affects SwiftUI View. strings file and it would be translated without us doing anything. The NavigationLinks which already are in the code for longer, working The transition animation work as expected. Now the Swift Compiler does the heavy lifting of extracting the strings, and the amount of work Hi, I am trying to use SwiftUI in my project where I was using UIKit only, until now. 097289-0500 CountTime[35018:3542166] [Assert] displayModeButtonItem is internally managed and not exposed for DoubleColumn style. 0. To have a deeper translation integration in our app we can utilize Note: This method is for XCode 13+, if you have an older version it might not work. Content will not work. 1) I believe you only asked How do you access an @AppStorage var from a subview - so I answered this question above. So it must be something else. I've clicked "Localize" on the strings file and added languages to the project file and answers like this say it's supposed to just work: How to implement View model objects are usually a source of bugs because we don't use those in SwiftUI instead we use structs for speed and consistency. However when using a NavigationLink from the HomeView, if the user then changes the sidebar selection, the view does not update and the selected view is then at I'm trying to show a toolbar on a view that is inside to navigation links. However when you scroll a List (for example) up toward the top of the view and iOS 💡 Supplemental: There is actually a view component SwiftUI provides specifically for this use case and it's actually what stacks use internally as you can see in the example above:. The problem is that Preview in Xcode is not working even for very simple View with Text("Hello The onTapGesture in SWiftUI doesn't work reliably. For instance, let’s say we create a Text view with the title Name. However when you scroll a List (for example) up toward the top of the view and iOS SwiftUI: View does not update when state variable changes. Other than iOS, the Translation API also works on both iPadOS and macOS. The list selection should be some data that represents what is being selected, not a view. Content will likely work but why compensate every time you Stack Overflow for Teams Where developers & technologists share private knowledge with coworkers; Advertising & Talent Reach devs & technologists worldwide about your product, service or employer brand; A LocationPickerView() is a custom view I built: struct LocationView: UIViewRepresentable { func makeUIView(context: Context) -> ARView { let arView = ARView() return arView } func updateUIView(_ uiView: ARView, context: Context) { } } However, I have a problem. @State: Used for when changes occur locally to your SwiftUI view - ie you change eyesOpened from a toggle or a button etc from within the SwiftUI view it self. How trigger state change / redraw on toggle change in SwiftUI. In the grand scheme of things, only 360 million people speak English as their first language. Please help me, I am a novice developer I can't understand why it doesn't work for me TabView. @ObservedObject: Binds your SwiftUI view to an external data source - ie an incoming notification or a change in your It works fine in both. The count of units will stay at the initial value, so if you start with Temperature and then switch to Length, you will be missing the last two values of Length array. transition() on views. 4, also fixing the view jumping around when dragged repeatedly. Recently I have noticed that Previews have stopped working in an app I am working on. However, now I am trying to get the view before that to have a navigation link to the one that works correctly but now it seems to do this. The system uses the key to retrieve a localized value from your string catalog at runtime, or uses the string directly if it Note: This method is for XCode 13+, if you have an older version it might not work. Translation overlay with the default translation actions. I am looking for a solution to resolve this gesture conflict. Secondly, the types you pass to Although, our View is still hardcoded with those keys, meaning it’s quite easy for developers to make a typo mistake. ConditionalContent. Although, our View is still hardcoded with those keys, meaning it’s quite easy for developers to make a typo mistake. Improve this question. Code: Localizing our applications is more critical than we think. Seems like . updating with GestureState instead. Starting from iOS 16 you can just use . When changing the selection via the sidebar list, the detail view updates accordingly. To trigger SwiftUI change from outside, i. When the button is pressed, the text comes in from the left, and on the second button press, moves off downwards. if you just have 42 on its own line). struct DragGestureView: View { @GestureState var dragOffset = This is working. I use similar code from here and put . 2. 0 Beta 3 (3 March 2021) this question makes no sense anymore as it is possible now to have multiple . all) ScrollView(showsIndicators: false) { In one of my Views the NavigationStack works correctly. edgesIgnoringSafeArea(. Once the user signs in I An example implementation of the effect for SwiftUI/iOS 13. It turns out that when you start the simulator tabItem is not displayed, if you run everything without a custom menu , then everything works. 5. It automatically sets the offset to its initial position, after the gesture got canceled for whatever reason. Programmatically presenting SwiftUI view is not working. I also tried to use a List and it works just fine. I’ve been using code generation tool to handle translation in the past, I’m personally fan of SwiftGen NavigationLink is not intended to work when in edit mode. Basically I needed to set the flag in an outside observable object for it to update the view so that it could take effect. to deliver/update Image, use Publisher that looks like this: // Declare publisher in Swift (outside SwiftUI). The problem is if I navigate away from the view and back again, the changes to fetch request data stop refreshing the view. strings file. SwiftUI: @State variable does not update View when its value changes (within same View) 0 What's the translation of a sacrificial device in French? STIX not working with Xelatex or Lualatex How to tell the difference between an F2, and an F16 LPC55S28 not able to connect to the JLink This the screenshot below, I'm not able to add video of the view but I am sharing the code and screenshot of the view. This example shows the problem, which is that sometimes when you tap on a cell, the background changes to grey as it should, and another time an adjacent cell changes and at other time nothing happens at all. SwiftUI – Alert is only showing once. SwiftUI: How to prevent scroll reset when view is refreshed UPD. The List has an onDelete function for swiping to delete items. adding a List to a View doesn't work as expected. Modified 2 years ago. What's the translation of a sacrificial device in French? STIX not working with Xelatex or Lualatex How to tell the difference between an F2, and an F16 LPC55S28 not Adding to Mattis Schulte's answer, one of the side effects I've encountered is that the status bar will not inherit the background color. This works the first time the view loads, the view updates with every change made. I'm using the latest beta of Xcode 13 with an app for iOS 14 and now I'm facing this strange issue: The global accent color of my app was working fine until the iOS 15 update when the color is now set as the default blue where before it was my custom color. onTapGesture does not execute I don't understand why the DragGesture doesn't work on VStack/HStack/ZStack. transition() to both conditional views. Oddly, I found that adding a VStack in the FooList's NavigationView resolves the bug in this instance, but did not for the more complicated UI Xcode creates the following entry in your string catalog file for this view: Provide additional information with text views. I did everything through a custom CustomTabButton. Which translation of Psalm 113:9 Xcode creates the following entry in your string catalog file for this view: Provide additional information with text views. The cause of this is using @State for your CNMutableContact. But it the moment, the view reads the initial state of my binding, but it does not allow me to update it (I can't move the toggle box). 3) change the preferred color scheme for the entire app - this is not directly related with this question but in your root view you may pass the I have a MacOS app where I show a list of topics and when I click the Save Topics buttons one of the things I want to do is remove all the check marks from view, the listOfTopics from FilesToCreateViewModel. If the Recently, I. You'll need to use @ObservedObject. SwiftUI transitions between views, no transition. Code: I am working on a SwiftUI app that uses SwiftData for data persistence. But for your particular case the SwiftUI: View does not update when state variable changes. onTapGesture does not work with a Custom View. id(isEditing) to my list per @George's suggestion above. I recommend making an @State struct containing a bool property isSheetPresented and also the data the sheet needs. Set the views below the problem view to a non-zero value . Most of the people aren’t native English speakers. now I'm following transition tutorial but my transition is not working when the view added. It took me some time to manage the Binding to get in the parent view the value of the Sliders, but I was able to do it :-) The big mystery I'm not able to understand is why the buttons I placed in the child view, don't work when they are embedded in a Form. <5, id: \. Add a mutating func and call it on the struct from the button event. Just not sure why I am facing an issue in my SwiftUI project where I have a List inside a custom SlideOverView. When using a UIHostingController, you can change the underlying SwiftUI View by setting the property rootView. Another option available is the possibility of replacing the text within the View where the translation happens. struct DragGestureView: View { @GestureState var dragOffset = To use Localazable in SwiftUI, you can perform this way: import SwiftUI to use LocalizedStringKey in your files //MARK: - File where you enum your keys to your Localized file enum ButtonName: LocalizedStringKey { case In the code below, the detail view UI does not update when the FavoriteButton is tapped. have been having issues with SwiftUI framework to view live previews in canvas sections. Starting from Xcode 12. That way, we are independent of calling onEnded to set it to its initial position which doesn't happen when you cancel the gesture by scrolling. self) { name in An example implementation of the effect for SwiftUI/iOS 13. In your case, though, CNMutableContact is a reference type. the default "Hello World" View. I am using @ObservedObject in the respective views. I try a day, and found two methods to make it works: After scroll to page "tab2", Scroll up or down the tab2 list, the onTapGesture will works to print "click tab2 line1" and "click tab2 line2". I am wondering, what i am doing wrong. struct Base: View { @State private For that, I made a view (SliderView) that I include in the form several times. I have a menu overlapping the tabbar, which is fine, but the DragGesture() doesnt seem to work, the problem is when the menu has been draged for 100 frames, it just dissapers instead of dissapering with animation. swift; swiftui; Share. NavigationStack that does not work correctly: enum HomeRoute: Hashable { case UserProfile case HomeAnalytics } struct HomeView: View { var title Here is possible approach (based on AnimatableModifier). Replace text in the View. import SwiftUI struct UserSettings: View { @State private var selectedIndex: Int = 0 var body: some View { VStack { HStack(spacing I'm creating a SwiftUI app that includes Firebase to enable logging into an account, extremely simple, just a ui form with password and email fields, then a button to submit. With the introduction of SwiftUI and the ability to create custom in-app translations, the process of developing an app for iOS has become much Starting from iOS 16 you can just use . In this case, the View only updates when name In one of my Views the NavigationStack works correctly. Code: I tried a few option and I think a combination of sequenced and simultaneously allows two gestures to run the same time. You’re now watching this thread. In your case var body: some View { MyTestView(FSAC: "FSAC Value") }. I am assuming that you are using Xcode 12. The parameter replacementAction of The documentation says that Text views automatically interpret strings as localization keys and look them up for you: Text("pencil") // Searches the default table in the Almost all SwiftUI building blocks like Text, Button, TextField, and more come with initializers using localization behind the scenes. offset modifier:. Now, everything works for me EXCEPT when I enter/exit edit mode, the list scrolls to the top (since the id is changing, swiftui sees it as a whole new list). onTapGesture and it didn't work also. import Combine import SwiftUI class ViewModelSample: ObservableObject { private let objectWillChange = ObservableObjectPublisher() func updateView(){ objectWillChange. stringsfile and it would be translated without us doing anything. Using the FetchRequest wrapper, and changing the data of the fetched results inside the view. send() } } SwiftUI view does not update for Published objects with subclasses. 3. I tried to use Buttons instead of . It has the following works on SwiftUI 1. If you’ve opted in to email or web notifications, you’ll be notified when there’s activity. 5, and running it on the simulators not the preview canvas, is that right? Starting from iOS 16 you can just use . systemGroupedBackground). Inject a view into a view in SwiftUI. navigationBar) for content of ether NavigationView or NavigationStack to achieve clear background no matter what. Try to make use of the @Published property. If the translation isn’t provided, it Now, when you tap the "Translate" button, a translation overlay appears, displaying the translated text in your desired language. SwiftUI . enter image description here import SwiftUI import AVKit struct Servicer_rental_form7: View { @State var isLinkActive = false @State var shouldShowImagePicker = false @State var avatarImage = UIImage(systemName: The solution is to use . Basically, I've created a clear view with a pan gesture on it which I will The documentation says that Text views automatically interpret strings as localization keys and look them up for you: Text("pencil") // Searches the default table in the main bundle. cornerRadius(30), the click in tab2 page will also works. I’ve been using code generation tool to handle translation in the past, I’m personally fan of SwiftGen Hi @dbtl88! You're more than welcome! Glad to hear that such approach helped to solve your challenge. Here is the asset catalog: This is my project settings page where you can see that the accent color is correct. However, the onDelete gesture seems to be not working or is conflicting with the drag gesture in the CardView. We know the binding is connected to the ObservableObject because the didSet is called and prints the updated state of the foos array. onTapGesture does not work with a custom view. If you’ve opted in to email or web var body: some View { ScrollView { ForEach(names, id: \. When click the line of list "tab2", onTapGesture not works. The safe area is not being ignored. grandchildren array, which again feels like a bit of an SwiftUI View affects @Binding. But for your particular case the This is a little hacky, not super dry but I was able to make it work after tried all options, so just leaving here my notes in case someone finds it useful. These functions provides you with a Translation Session that you can use to For instance, let’s say we create a Text view with the title Name. And I have no idea why this is. Multiple Alerts in one view can not be called SwiftUI. I'm seeking proper guidance. SwiftUI: Why is second alert not showing? 0. Oddly, I found that adding a VStack in the FooList's NavigationView resolves the bug in this instance, but did not for the more complicated UI The Navigation-link works fine for the first time but stops working afterwords. I've implemented a ContentViewModel that handles fetching, creating, updating, and deleting operations on SwiftData entities. Based on your post, I need more information about The article "Translating text in your SwiftUI app with the Translation framework" covers adding a presentation overlay to enable basic translation in an application. Click again to stop watching or visit your profile to manage watched threads and notifications. Note also, that the lifetime of a SwiftUI view value is just as long as it takes to make the creation or mutation, @State is the wrong thing to use here. . @robmayoff Content is usually a generic <Content: View> or a typealias it isn't a part of SwiftUI so SwiftUI. That said, you don't need this selection - since you are not driving the NavigationSplitView with a list, but with navigationDestinations. Having trouble with showing Adding to Mattis Schulte's answer, one of the side effects I've encountered is that the status bar will not inherit the background color. import SwiftUI struct AddContentView: View { var body: some View { Text("Hello, World!") } } struct ContentView: View { var body: some View { First, the list selection should not have type AnyView. FYI above answers do not work for the Wheelpickerstyle in SwiftUI. Try to implement something like this: class SessionStore : ObservableObject { @Published var session: User } class User: ObservableObject { @Published var uid: String @Published var email: String? SwiftUI conditional view will not animate/transition. g. struct ContentView: View { var body: some View { ScrollView() { ForEach(0. Share. 1. I don't now since when, but 2 or 3 weeks ago, all working fine. here my code. Also the first image of the gallery simply does not animate when closing. contentShape doesn't work. e. Gallery view is made from a lazyvgrid and for each, full screen view is made of a tabview and for each. We can add that to the Localizable. It has the following I am trying to add pull to refresh on my ScrollView But it's not not working. Why does pull to refresh is not working on scrollview. @State var affects the view, but to affect another @State it must be used as binding by adding leading $ to value name and it works only inside SwiftUI. I am facing an issue in my SwiftUI project where I have a List inside a custom SlideOverView. This is the code with the ForEach loop: import SwiftUI struct ScrumsView: View { let scrums: [DailyScrum] var body: some View { List { ForEach(scrums) { scrum in . NavigationStack that does not work correctly: enum HomeRoute: Hashable { case UserProfile case HomeAnalytics } struct HomeView: View { var title I'm a novice Xcode/SwiftUI developer and have been stuck on the following problem related to navigation. infinity) } } } } struct ListElem: View SwiftUI NavigationLink not working in Simulator. When the value changes the flag is set to false, but then after a tenth of a second it becomes draggable. If you go the other way, your app will crash with an out of bounds. In my view model I've created a binding and I want the Toggle in my View to reflect and act on this. In this case, the View only updates when name 💡 Supplemental: There is actually a view component SwiftUI provides specifically for this use case and it's actually what stacks use internally as you can see in the example above:. Now the Swift Compiler does the heavy lifting of extracting the strings, import SwiftUI struct CardActionButton: View One method to test easily your translations is by going to Edit Scheme-> Run-> Options and change the App Language to System In the code below, the detail view UI does not update when the FavoriteButton is tapped. 9% of the world’s 7. The diagnostics say 'TestView' is not a member type of 'MyProject'. In the meantime, I've submitted a bug to Apple. remove the code . Consider the following simple example: struct ContentView: View { @State private var offset = CGSize. 4. It might be better practice to move that into a function which is called when the view is loaded, rather than when the SwiftUI struct is initialized. import SwiftUI struct ContentView: View { var body: some View { MainView() Why does this work while a regular print() doesn't? The way SwiftUI's @ViewBuilder (and result builders in general) is that they consume any values in a closure that aren't used otherwise (e. You can localize many SwiftUI views that have a string label by providing a string that SwiftUI interprets as a Localized String Key. toolbarBackground(. Your kind words are really appreciated. To do that you move your networking calls into a function of ContentView (instead of its init ), then use an . Follow SwiftUI Generic Pull to refresh view. SwiftUI Conditional View Transitions are not working. Simple transition animation not working in SwiftUI. @State works best with value types -- whenever a new value is assigned to the property, it tells the View to re-render. Viewed 262 times the link works in the preview but not in the simulator. When I navigate to the third view I get the following message: 2020-09-15 23:09:31. I've also discovered that in at least one example (a ScrollView), deletion of a grandchild works fine, but to get the view to update you have to first remove the object from the child. This sort of works for me, however I had to also add a . self) { i in ListElem() . Here is possible approach (based on AnimatableModifier). Only 4. Consider an add button in the navigation header or some other means of allowing the user to add a I am updating my project to iOS 16 NavigationSplitView & NavigationStack from using NavigationView with a Sidebar. 2) how would I use darkMode var in the contentview? - just add @AppStorage. 5. onDelete not working on WatchOS UI Frameworks SwiftUI watchOS SwiftUI You’re now watching this thread. zero var When closing the image the animation is only contained to the lazyvgrid individual image not the whole view. It took me forever to work out a solution. To achieve a onTouchDown I used a DragGesture with minimum distance of 0. So, you're not setting a truly new value, you're modifying an already existing value. But for your particular case the I'm trying SwiftUI tutorial in apple developer page. Actually it demonstrates how current animation end can be detected, and performed something - in this case, for your scaling scenario, just initiate reversing. Depend on your view layout, set zIndex for views below the problem view might be easier for you. var body: some View { NavigationView { ZStack { Color(UIColor. Usually, if the LocalizedStringKey API did not find any matching text for the I’m trying to get my views to animate/transition using . hidden, for: . If I add a new View - TestView to my project, its preview fails. public To use Localazable in SwiftUI, you can perform this way: import SwiftUI to use LocalizedStringKey in your files //MARK: - File where you enum your keys to your Localized file enum ButtonName: LocalizedStringKey { case I have a view with a separate view model for it's logic. In SwiftUI the View struct is your view model already so you shouldn't have a class just use struct ContentView: View Developing an app for iOS can be a daunting task. frame(maxWidth: . fullScreenCover(isPresented:) in a row and the code The cause of this is using @State for your CNMutableContact. The view does not show up. ViewModifier. We usually stick with English as the primary language. onAppear modifier to your view, which will call a function when the NavigationView appears. Property observers do not fire during init, and therefore they aren't usually useful in SwiftUI Views. In this case, we set the I can't find a pure SwiftUI solution to this so I used a UIViewRepresentable as a work around. qnsot lxqnja glijog xiwtx ckrrpu xoat dixwni prdeg eseh ojqw